Archive for category Android
Trulia and Zillow, two of the biggest competitors in the online real estate space, are continuing to push into mobile with the addition of more smartphone applications.
Trulia.com said it is now supporting iPad and Android in addition to iPhone. Zillow has released a BlackBerry application, adding to a portfolio that supports iPad, Windows Phone, Android and iPhone.
Both are trying to offer access to information to home buyers wherever they want it, and not necessarily when they are in front of computers.
Being accessible to users whenever they want the information will be critical as both companies may jockey for an initial public offering in the not too distant future.
San Francisco-based Trulia recently said it was prepping for an IPO as it continued to build out its management team, and Zillow was reportedly in talks with investment bankers to discuss the prospects of going public.
Trulia said the addition of iPad and Android applications builds off a base of more than two million mobile users, who visited Trulia.com from their phones last month. That represents a more than 300 percent increase compared to the year earlier, it said.
Both the iPad and Android apps will be slightly different from what was being offered on the iPhone. The iPad app will use the larger screen real estate to display a color-coded heat map that examines the differences in average listing price and sold price within a city or county. The Android app will allow users to add open houses to their calendars and scan QR codes.
Zillow said with the addition of its BlackBerry app, it will now cover more than 90 percent of smartphone users. The Seattle-based company said its services are used on mobile devices more than 6.5 million times each month with 23 million visits to home detail pages.
In addition to being able to search the BlackBerry app for homes based on a user’s location, they will also be able to filter searches by price, number of bedrooms and bathrooms, and other information. Homes will be viewable in satellite or street view, and will feature color photos.
Get your Mobile TAG from RealtyGo on all your real estate advertising and signage, enable consumers to get photos and all your listing and contact information while in front of your listing(s). End users can auto schedule an appointment right from the listings, saving you time and offering an immediate action for lead generation by the potential buyer.
Special thanks to Tricia Duryee for reporting.
Apple announced today that Bertrand Serlet, Senior Vice President of Mac Software Engineering, would be leaving the company.
Since joining the company in 1997, Serlet has played a critical role in developing Apple’s operating system, Mac OS X. Although not as well known by the general public as Apple CEO Steve Jobs, Serlet was considered a key figure inside of Apple.
Sertlet’s departure may indicate a diminishing role for Apple’s desktop operating system as the iOS, the operating system for the iPhone, iPod Touch and iPad, becomes a larger focus.
Says Serlet, “I’ve worked with Steve for 22 years and have had an incredible time developing products at both NeXT and Apple, but at this point, I want to focus less on products and more on science.”
It appears a mutual withdrawal, with android gaining market share in the mobile arena, you would think Apple would be pulling all its resources to stay ahead of the curve. We are very interested to see what Bertrand Serlet creates in the near future. Science almost always leads back to more efficient technology and different ways of using it.
Craig Federighi, Apple’s Vice President of Mac Software Engineering, will take on Serlet’s responsibilities and will report to Steve Jobs. Federighi has been managing the Mac OS software engineering team for the past two years.
Before joining Apple, Serlet spent a number of years at Xerox PARC and NeXT. He earned his doctorate degree in Computer Science from the University of Orsay, France.
Over the past six months there has been lots of buzz about mobile payments. High-profile companies such as Apple (NASDAQ:AAPL), Google (NASDAQ:GOOG) and Visa have all indicated they are exploring ways to make money from mobile payments. And at last month’s Mobile World Congress conference in Barcelona, Spain, the momentum around mobile commerce and Near Field Communications seemed to grow even stronger. In fact, several firms including Research in Motion (NASDAQ:RIMM), Deutsche Telekom and Orange all talked about how they were incorporating mobile commerce and/or Near Field Communications technology into their future plans. Some companies even went so far as to designate 2011 as the year for NFC payments.
We are under the impression that cellphone manufactures will be offering a secure mobile payment method – Near Field Communication
(NFC) short-range wireless technology and includes real-time anti-fraud alerts and other features designed to protect consumers from fraud.
Fine-tuning the business model for this nascent service is challenging. Wireless carriers, platform providers, device makers and financial institutions all want a piece of the revenue pie. It’s not surprising, considering that many analysts estimate that the market potential for these services is enormous. According to Portio Research, mobile payments volumes worldwide were $68.7 billion in 2009 and are forecast to reach $633.4 billon by year-end 2014. The biggest potential markets for mobile payments are Asia-Pacific, Europe and North America, Portio says.
But for mobile payments to reach the potential predicted by Portio, a lot of diverse players will have to fit together to make a compelling and lucrative solution. How that will happen is unclear. All we know for sure is that there is a lot of experimentation in the market today.
To help spur the market, the GSMA is heading up a NFC-related initiative with several of the world’s biggest operators including America Móvil, Axiata Group Berhad, Bharti, China Unicom, Deutsche Telekom, KT Corp., MTS, Orange, Qtel Group, SK Telecom, Softbank Mobile, Telecom Italia, Telefónica, Telekom Austria Group, Telenor and Vodafone. The operators have said they intend to launch commercial NFC services in select markets by 2012.
In the U.S., mobile payments have made headlines lately because of the new initiative Isis, which is a joint venture from Verizon Wireless (NYSE:VZ), AT&T Mobility (NYSE:T) and T-Mobile USA. The carriers plan to leverage Discover Financial Services’ network to process payments; Barclaycard U.S. will be the first issuer. Isis has inked deals with merchants but so far has not revealed the names of those merchants or more details about when it will launch.
Meanwhile, Sprint has decided to go it alone with its mobile wallet initiative, called Sprint Mobile Wallet. Unlike the Isis project, Sprint’s wallet will let customers make purchases using their existing Visa, MasterCard and Amazon accounts. Sprint is going to eventually hit the big one, you have to admit they always have their hat in the rink, and sooner or later they are going to hit one out of the park.
Clearly for mobile payments to become a success, merchants, financial services, operators and device makers need to come together to make a viable solution. Perhaps all this experimentation in the market will result in less fragmentation and more cohesiveness. We are exploring those issues and more in “Cashing in on Mobile Commerce,” a new eBook from FierceWireless. In this eBook, we take an in-depth look at the overall potential for the mobile commerce market, profile some successful mobile payment implementations and explore some of the latest initiatives in barcodes, mobile coupons and more.
What mobile DTV (MDTV) is?
Which networks can deliver true DTV experience to mobile devices?
True Mobile Digital TV (MDTV) means watching live Digital TV (DTV) on mobile devices,
with a user experience similar to the one the consumers are used to on their home TV. This
means having a big variety of shows to watch, with high quality high frame rate video and
quick response time for channel switching. While there are elements in the market that try to
confuse true MDTV with other forms of TV/media distribution that offer poor quality video
and a poor offering of channels, true MDTV is distributed through a dedicated broadcast
Soon real estate professionals will be able to stream their live events and seminars through MDTV channel outlets, keeping consumers up to date on current events within their general areas. Imagine getting updates from destination places around the world, Vacation rentals for lease and a tour performed by the actual owner or representative. Choosing you vacation destination in the near future may become more real than ever before. Rest assure, RealtyGo will be looking into this futuristic type channeling to deliver real estate listings and information as efficiently as possible for everyone using Mobile devices. Keep a look out for MDTV and a new technology boom; does Youtube ring a bell… .
The most common alternatives of DTV distribution to mobile devices are to get the DTV
content through the WiFi network or through the cellular network.
This article explains the different available methods, why the true MDTV experience can be
achieved only by a dedicated broadcast MDTV network and how the MDTV offering can be
broadened by wise usage of all the methods for distribution of DTV, which can provide the
best value and best user experience to the consumer.
1 Methods for Mobile DTV distribution
1.1 Distribution of Mobile DTV through the cellular network
The cellular network is conceptually a unicast network, meaning that the content is
transmitted to each receiver individually, even if several receivers are consuming the same
content simultaneously. Thus with the current deployed and used technologies, distribution
of mobile DTV content through the cellular network is no different than the distribution of any
other data through the cellular network.
There are some technologies for broadcasting content over cellular networks, including
Multimedia Broadcast Multicast Service (MBMS), Integrated Mobile Broadcast (IMB), and
Evolved MBMS (e-MBMS) for LTE networks. These technologies are currently either not
mature yet or not widely used (i.e. deployed). Nevertheless, though currently cellular
networks use unicast transmission for distributing DTV content, this article refers also to
optional future usage of these broadcast technologies.
The main concern that is related to mobile DTV distribution is its relatively high bandwidth
requirement. Watching live DTV content at good quality on mobile devices requires
continuous reception of streaming audio/video (A/V) content at a rate of about 500Kbps.
This reception rate enables the display of good quality video at QVGA resolution and at a
frame rate of 30 frames-per-second (FPS).
In developed countries, current cellular networks are already congested with the increase of
video consumption (YouTube, etc.), live gaming, web surfing and other data-consuming
applications over mobile devices. These networks do not have the bandwidth to provide live
DTV services with a similar user experience to stationary DTV in terms of video quality and
content variety. Recent testimonials to this problem were made public by AT&T, which is
now setting a cap for its subscribers’ data usage, since they need to “ease the congestion”
For Full article and White Paper about (MDTV) follow this link
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